Tangram celebrates awe-inspiring expression across all creative disciplines. Each issue features an eclectic cast of artists, tinkerers, scientists, and eccentrics who embrace the many exciting intersections between beauty and surprise. The physical journal itself is designed to express a philosophy of play as art. Within the pages, a curious reader can find tactile, visual, and intellectual excitement. Tangram can spark a shift in perspective—things begin to glimmer that never did before. The world becomes a more astonishing place.
Read Tangram to discover unexpected beauty, to appreciate sumptuous print design, to hold something new and unique in your hands, to uncover secret adventures hiding in plain sight…
- Art of Play
Tangram is named after the ancient Chinese puzzle, a small set of simple shapes that combine to create an infinite universe of visual possibilities. In Volume One we present the six artists working in illustration, photography, sculpture, paper engineering, taxidermy and mathematics:
- KENSUKE KOIKE
- ROBERT BOSCH
- KELLI ANDERSON
- OSCAR UKONU
- POLLY MORGAN
- TOBIAS DOSTAL
A biannual journal exploring art and wonder. Created by Dan Buck, Dave Buck, Adam Rubin, and Alexander Hansford.
Founded in 2013 as a subsidiary of Dan and Dave Industries, Inc., Art of Play has developed into one of the world's leading sources for designer playing cards, games, and puzzles. In addition to curating curiosities from around the globe, we collaborate with award-winning designers and brands to create original products.